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Sean's avatar

Delta Green. The system is easy, but you have to understand the nuances, on both sides of the screen. I wonder how many Handlers are stuck in "give me a roll" mode due to baggage from other systems, versus actually knowing what competency means in a skill based percentile system.

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Laramie Wall's avatar

I think that penultimate paragraph was for me. I guess I never introduce myself either, you make a good point. And while when I'm running a game, I don't ask what people what they are expecting, I feel like I set reasonable expectations (I don't run everything RAW, we're fast-and-loose, I roll in the open, I don't use grids and barely use a map, we're taking a break around the 2 hour mark), but I should be better about safety features.

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